Teams of Three (Dr Nic)

Aim

To get the most powerful set of 12 dragons according to strength.

You need:

48 Dragon cards.

Preparation

Shuffle the Dragon cards and place them in a face down pile. Draw the top card and place it face up in front of you to form the first card of the first row. Eventually there will be four rows, one for each colour-gender combination.

Game play

On each turn, draw one card from the face down pile. The card will be placed in the row corresponding to its colour and gender. If the card does not match the colour and gender of any rows, a new row is added. Eventually there will be four rows.

Each row can have at most three dragons. If a row already has three dragons the new card MUST be placed over the top of one of the current dragons, removing it from your set of dragons. You choose which dragon to replace.

Ending the game

The game ends when as soon as all four rows have three dragons showing. The score is found by adding the strengths of all dragons showing. Try to find the highest score you can get.


Dragon placement (Shane)

Aim

To get all 48 dragons laid out by attribute.

You need:

48 Dragon cards.
The following 8 attribute cards: Age (Century), Behaviour, Breath, Colour Gender, Height, Horns and Strength.

Preparation

Shuffle the Attribute cards and place them in a face down pile. Shuffle the Dragon cards and place them in another face down pile. Draw the top Attribute card and place it face up in front of you to start the Attribute column. Draw the top Dragon card and place it face up next to and to the right of the face-up Attribute card to start the Dragon card pile for this attribute.

Game play

On each turn draw one Dragon card from the face down pile. Starting with the top face up Attribute card and working down the Attribute column, find the first attribute pile you can add this Dragon card to.

A Dragon card can be added to a pile if the card matches the top Dragon card of the attribute's pile. The Dragon cards match if they match for the particular attribute. For example, a card will match the Gender pile if it has the same gender as the face up card.

If the Dragon card does not match any attribute piles, a new attribute pile will be formed. Draw a new Attribute card and lay it face up below the bottom face-up Attribute card. Place the Dragon card next to this Attribute card to form a new attribute pile.

Ending the game

The game is successfully &lquo;out&rquo; if you can correctly place all 48 Dragon cards in attribute piles.

The game ends in a stalemate if a drawn Dragon card cannot be placed in any of the attribute piles but all 8 Attribute cards are placed.

Coming soon.

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